-
01
How to measure a brand's visibility in chatbots and AI search without magic tools: a fixed prompt set, what to log, and what official Google, Bing, and GA4 data show.
5 min read
-
02
Agent, consultant, broker, in-house team, creative studio, hybrid agency: six licensing models compared, how they are paid and ten questions to ask before choosing.
4 min read
-
03
From signed license to product on the shelf: style guide, artwork, packaging with legal lines, approvals, production files and retail. Who decides what, common mistakes and what to ask.
4 min read
-
04
What brand strategy and a brand audit are, what Keller and Aaker say, what a brand strategy contains and when to start with an analysis.
3 min read
-
05
What SEO, GEO and AEO are, how they differ, and what Google, OpenAI, Perplexity and Bing say about crawlers and robots.txt.
4 min read
-
06
How to choose a company or product name and run first checks on trademarks, company names and domains using official databases, and why an IP professional is still needed.
4 min read
-
07
LCP, INP and CLS: what they measure, the thresholds Google lists as good, where to check them and which general fixes help, with no promises about scores.
4 min read
-
08
What motion graphics is, when it makes sense, which stages to follow from brief to delivery, and what to check on formats and accessibility.
4 min read
-
09
What Google, OpenAI, Anthropic, Perplexity, and Microsoft actually say about structured data, llms.txt, robots.txt, and consistent company data, and what can't be promised.
4 min read
-
10
A rebrand and a brand refresh are not the same thing. What changes, when each fits, and five questions to decide, with examples from well-known brands.
4 min read
-
11
The 27 projects in Magnet's portfolio counted by sector and service: how many include licensing, which services go together and what the numbers say.
2 min read
-
12
What licensed merchandise is, how it differs from promotional gadgets, the three kinds (brands, characters, famous people), where it sells and why the licence matters.
3 min read
-
13
How sports licensing works: market size, who holds the rights among clubs, athletes and collective uses, the sticker album example and the products that work.
3 min read
-
14
How a company chooses the character or brand to license: audience, classics and novelties, questions to ask the owner and the numbers to run before signing.
3 min read
-
15
Who the licensor is, who the licensee is and how tasks are split in a licensing programme: rights, approvals, production, royalties and reports.
2 min read
-
16
What brand extension is, how it differs from line extension, what research says, in-house or under licence, and how to tell if it makes sense.
3 min read
-
17
What a licensing agency does for brand owners and for manufacturers, how it is paid and what to ask before giving it a project.
3 min read
-
18
The points of a trademark licence agreement to settle before the draft: subject, exclusivity, territory, term, payment, approvals and the end of the contract.
4 min read
-
19
What the style guide a brand or character owner gives licensees contains, how it is updated and how it ties into product approvals.
4 min read
-
20
Who holds the rights to a character, which products are made under licence, how approvals work and what about fan art.
4 min read
-
21
What to check on the brand, which categories to open, how to choose licensees and what to decide before the contract.
5 min read
-
22
Licensor, licensee, property, royalty, minimum guarantee, territory, sell-off, style guide: brand licensing terms explained in a few lines each.
5 min read
-
23
In licensing, the licensee pays a royalty, a percentage of product sales, and usually guarantees a minimum amount with an advance on signing. How they are calculated, what they depend on and what happens if sales fall short.
4 min read
-
24
Brand licensing is the agreement through which the owner of a brand or character lets another company use it on its own products in exchange for royalties. Here are the players, how a program runs and when it makes sense.
4 min read